Posts tagged: Augmented Reality

PROKOM in Vienna: The First Konica Minolta User Community Meeting

Jim Hamilton
 May 22, 2017

On Thursday May 11th, around 150 Konica Minolta production print users gathered in Vienna for a day of presentations at the inaugural meeting of PROKOM, the Konica Minolta user community. Targeted at production users, PROKOM is part of a Konica Minolta customer-centric strategy intended to drive the move from analog to digital print processes. With the focus, at least at first, on users of cut-sheet light to mid-production color and black & white digital print, the opportunity for PROKOM is unlike many other user groups, which tend to focus on higher levels of production.

PROKOM logo

The journey toward PROKOM began over a decade ago when Konica Minolta began actively targeting users in production environments. A key date for this was drupa in 2004, Read more »

Augmented Reality Takes Center Stage @ARinAction

Ed Lee
 Jan 25, 2017
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Conference organizer John Werner and Bob Metcalfe on stage

On January 17 and 18, the inaugural AR in Action conference was held at MIT Media Labs in Cambridge MA. It brought together a wide range of speakers as well as some heavy-hitters in the technical industry to discuss their thoughts on augmented reality (AR) and how it is going to change our lives in the near future. They included Bob Metcalfe, co-inventor of Ethernet, Alan Kay, a pioneer in object oriented programming and the graphical user interface, and Steve Mann, considered the father of wearable computing. The conference included 32 panel discussions (with 127 panelists), 28 stage demos, 42 floor demos, and 2 stage performances.

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The Phenomenon that is Pokémon Go

Colin McMahon
 Jul 22, 2016

Pokémon Go, an augmented reality (AR) app for Android and iOS, launched in the U.S. and Australia on July 6, 2016 – less than one month ago. Since then, the app has exploded in popularity with gamers and the media. In its short lifespan, it has made multiple headlines and is engaging a larger active user base than some of the most popular social apps like Tinder, Twitter, and even Facebook. Spontaneous social gatherings – some with thousands of people – have been happening around the world. Pokémon Go is taking the world by storm, and it is not even available in every major country yet (Chinese release date is still TBA).

Pokemon_Go

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Just What is Magic Leap?

Colin McMahon
 Jul 7, 2016

In the emerging virtual reality (VR) and augmented reality (AR) space, one company’s name is continually discussed, and usually with great interest. I personally heard the name “Magic Leap” long before hearing about StarVR, the Meta 2, or even the HTC Vive. Yet while the name is everywhere, information is lacking. Going to Magic Leap’s website does not help matters. Users are treated to elaborate videos showcasing amazing demonstrations. It appears to be AR with the quality of high-end VR – yet nowhere is even a headset present.

So – just what exactly is Magic Leap?

magic-leap-logo

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Windows Holographic to Create “Mixed Reality” Platform

Colin McMahon
 Jun 10, 2016

At the Computex 2016 trade show, recently held in Taipei, Taiwan, Microsoft unveiled ambitious new goals for its Windows Holographic operating system (OS). Windows Holographic will no longer be confined to the Microsoft Hololens. Instead, it will usher in “mixed reality,” which is defined as the combination of virtual reality (VR) and augmented reality (AR). Microsoft will accomplish this by opening Windows Holographic to the emerging VR market, allowing the OS to run on devices like the HTC Vive. This move will also allow a multitude of third-party developers to create apps for Windows Holographic. This announcement translates into a massive expansion for the developing Microsoft platform.

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The Hardware has arrived: Hololens and Meta 2 set to Shape AR

Colin McMahon
 May 10, 2016

2013: The Oculus Rift developer kit (DK) 1 is unveiled and released at an incredible $300 USD price tag. One year later, the industry was introduced to the Vive and the first two “true” virtual reality (VR) headsets were set. From that point on in 2014, the VR hardware market was solid, instead of being a matter of speculation. Developers could get their hands on the exact technology to build their applications. Two years later and augmented reality (AR) has reached that moment – with the Microsoft Hololens and the Meta 2.

Source: https://mshololens.wordpress.com

Source: https://mshololens.wordpress.com

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Augmented World Expo from the Comfort of My Home Office

Alan Bullock
 Jun 12, 2015

The Augmented World Expo (AWE) was held June 8-10, in Santa Clara, California. The show organizer, AugmentedReality.org, expected more than 3,000 attendees, with just over 100 exhibitors and a series of presentations and discussions featuring more than 200 speakers and panelists.

Cameras, imaging, and display technologies are important components of many Augmented Reality (AR) applications, and we are following the AR market as part of InfoTrends’ new Imaging Innovators Service.

We were unable to make it to AWE 2015 in person, but my colleague, Ed Lee, and I were invited to teleport to the event, using a robot-like video device called a BEAM*. Read more »

Ideas in Action at TEDxBeaconStreet

Ed Lee
 Nov 20, 2014

The 2014 TEDxBeaconStreet conference took place on November 15 and 16 in Brookline, MA. Like other TED conferences, the talks centered on the themes of Technology, Education, and Design (TED).

Tthe event included 67 speakers, over 2,500 attendees, 3 venues, 3 viewing villages, and 20 event partners. The talks were recorded and will be available shortly at the TEDxBeaconStreet website. The organizers are hoping to achieve a target of 25 million views over the next year. So, check out some of the talks when you have a few moments.

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Augmented Reality: InsideAR 2014 Conference

David Stabel
 Nov 5, 2014

From October 29th-30th, the InsideAR 2014 conference took place in Munich, Germany. It is the largest international augmented reality (AR) conference in the world (including representation from Japan, China, and Germany) and is organized by Metaio GmbH (Metaio) each year. The conference brought together the AR community and explores the latest developments in the field of AR – with speakers from around the globe presenting during the event. Technology evangelists, such as Ori Inbar from Augmentedreality.org and Rohit Talwar from Fast Future shared their insights into the possibilities of AR technology. Also, many enterprises – such as Epson, Cisco, SAP, DHL, Audi, Daimler, and Volkswagen – presented this year and shared their efforts in solving real business problems with AR technology.

Thomas Alt, co-founder and CEO of Metaio GmbH, welcomes the InsideAR 2014 attendees in Munich, Germany.

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Publishing Business … Everything is Possible

Jeff Hayes
 Apr 5, 2011

I attended the first day of the Publishing Business Conference and Expo held at the Marriott Marquis in New York City. This long running event (years ago known as Book Tech Expo), included a wide range of speakers covering the magazine and book publishing industry, around 40 exhibitors, and some 2,500 attendees according to the event organizer North American Publishing Company (NAPCO).

While many publishers are still trying to get their legs under them after the brutal recession and on-going demise of traditional business models, I found the presentations this year were quite upbeat with common themes including marketing as a service, mobility, iPads, social media, and cross media. Read more »

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